Freelance · 3D & Game Environments
Blender Python Automation & 3D Pipelines
Repetitive 3D work is a software problem. My asset packs are produced by Python pipelines in Blender — generating modular geometry, baking textures, building collision, exporting to FBX and rendering galleries — so a whole pack can be rebuilt consistently after any change.
- Python
- Blender (bpy)
- bmesh
- FBX
- glTF
- Unreal Engine 5
What I can help with
Blender Python automation — what's included
- 01
Procedural geometry
Scripts that build modular pieces or parametric objects from code.
- 02
Bake & material pipelines
Automated UV, bake and material setup across many assets.
- 03
Collision generation
Engine-ready UCX / convex collision built automatically.
- 04
Batch export
Consistent FBX / glTF export with naming, pivots and validation reports.
- 05
Automated renders
Gallery images, thumbnails and turntables generated in batch.
- 06
Studio tools
Custom Blender tools for repetitive steps in your workflow.
Relevant experience
Built on real work
Tavern Props pipeline
Tavern Props — 25 PiecesScripted modifiers → UVs → bake → materials, plus automatic convex collision and FBX export for 25 props.
Modular geometry builder
Medieval Tavern Interior KitPython builder authoring all 43 pieces in Unreal coordinates, with grid, pivot and UV rules applied in code.
Victorian Manor tooling
Victorian Manor Interior KitScripts for architecture, furniture, procedural rugs, material variants, baking, export, gallery and trailer.
A good fit if…
- Your team repeats the same steps on many assets
- Exports are inconsistent — pivots, naming, scale or collision
- You want procedural or parametric content generated from data
Remote · based in Hyderabad, India
How we'll work
A clear process, even when the problem isn't
I don't need to know everything before I start — I need to know how to figure it out.
01
Understand
Break down the problem and understand the system.
02
Explore
Research technologies and possible approaches.
03
Build
Create a practical working implementation.
04
Debug
Find bottlenecks, failures, and edge cases.
05
Improve
Optimize performance, reliability, scalability, and usability.
06
Ship
Deploy, monitor, support, and iterate.
Contact
Have a problem worth solving?
Whether you're building a product, solving a technical challenge, or exploring an interesting idea, I'd be happy to connect.
Remote · based in Hyderabad, India