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Freelance · 3D & Game Environments

3D Environment & Asset Creation (Blender → Unreal Engine 5)

I build game-ready 3D environments and assets in Blender and deliver them properly set up in Unreal Engine 5 — modular kits that snap together, props with LODs and collision, and PBR materials that stay consistent across a whole scene. Three of my packs are published on Fab.

  • Blender
  • Unreal Engine 5
  • Nanite
  • Lumen
  • PBR texturing
  • FBX
  • glTF
  • Python

What I can help with

3D environments & assets — what's included

  • 01

    Modular environment kits

    Walls, floors, stairs and trims on a consistent grid, so levels snap together without gaps.

  • 02

    Game-ready props

    Furniture, lighting and set dressing with LODs, custom collision and lightmap UVs.

  • 03

    PBR materials

    Tiling textures at a consistent texel density, packed ORM maps and master materials with tint, wear and grime controls.

  • 04

    Unreal-ready delivery

    An organized Unreal project with Nanite, Lumen, demo maps and documentation.

  • 05

    Multiple formats

    Unreal project, FBX, glTF and Blender source files.

  • 06

    Marketplace packaging

    Gallery renders, trailers and listing-ready documentation for asset stores like Fab.

Relevant experience

Built on real work

  • Victorian Manor Interior Kit

    Published on Fab

    95 modular meshes with Nanite, LODs, custom collision, a master material with abandoned variants and decals.

  • Medieval Tavern Interior Kit

    Published on Fab

    43 grid-snapping pieces, five seamless PBR materials and a two-storey demo tavern.

  • Tavern Props — 25 Pieces

    Published on Fab

    25 game-ready props with three LODs, convex collision and 81 PBR maps.

A good fit if…

  • You need a set of environment pieces or props for a game or visualization
  • Your assets need to work properly in Unreal — collision, LODs, materials — not just look good in renders
  • You want assets delivered in several formats, with documentation

Remote · based in Hyderabad, India

How we'll work

A clear process, even when the problem isn't

I don't need to know everything before I start — I need to know how to figure it out.

  1. 01

    Understand

    Break down the problem and understand the system.

  2. 02

    Explore

    Research technologies and possible approaches.

  3. 03

    Build

    Create a practical working implementation.

  4. 04

    Debug

    Find bottlenecks, failures, and edge cases.

  5. 05

    Improve

    Optimize performance, reliability, scalability, and usability.

  6. 06

    Ship

    Deploy, monitor, support, and iterate.

Contact

Have a problem worth solving?

Whether you're building a product, solving a technical challenge, or exploring an interesting idea, I'd be happy to connect.

Send a message